Requirement:
- The scaled image should maintain aspect-ratio.
- If the original image is smaller than the max size, do not scale.
- The width/height should not exceed the max parameter.
Code:
Code to compute scaled dimension:
import java.awt.Dimension;
...
static Dimension getDimension(final int max,
final int width,
final int height) {
if(width < max && height < max) { // do not resize!
return new Dimension(width, height);
}
else if(width == height) {
return new Dimension(max, max);
}
else if(width > height) {
final int w = max;
final int h = (max * height) / width;
return new Dimension(w, h);
}
else{
final int h = max;
final int w = (max * width) / height;
return new Dimension(w, h);
}
}
Code to get the BufferedImage from Image object:
http://www.exampledepot.com/egs/java.awt.image/Image2Buf.html
// This method returns a buffered image with the contents of an image
public static BufferedImage toBufferedImage(Image image) {
if (image instanceof BufferedImage) {
return (BufferedImage)image;
}
// This code ensures that all the pixels in the image are loaded
image = new ImageIcon(image).getImage();
// Determine if the image has transparent pixels; for this method's
// implementation, see Determining If an Image Has Transparent Pixels
boolean hasAlpha = hasAlpha(image);
// Create a buffered image with a format that's compatible with the screen
BufferedImage bimage = null;
GraphicsEnvironment ge = GraphicsEnvironment.getLocalGraphicsEnvironment();
try {
// Determine the type of transparency of the new buffered image
int transparency = Transparency.OPAQUE;
if (hasAlpha) {
transparency = Transparency.BITMASK;
}
// Create the buffered image
GraphicsDevice gs = ge.getDefaultScreenDevice();
GraphicsConfiguration gc = gs.getDefaultConfiguration();
bimage = gc.createCompatibleImage(
image.getWidth(null), image.getHeight(null), transparency);
} catch (HeadlessException e) {
// The system does not have a screen
}
if (bimage == null) {
// Create a buffered image using the default color model
int type = BufferedImage.TYPE_INT_RGB;
if (hasAlpha) {
type = BufferedImage.TYPE_INT_ARGB;
}
bimage = new BufferedImage(image.getWidth(null), image.getHeight(null), type);
}
// Copy image to buffered image
Graphics g = bimage.createGraphics();
// Paint the image onto the buffered image
g.drawImage(image, 0, 0, null);
g.dispose();
return bimage;
}
Finally, code to resize:
BufferedImage img = ImageIO.read(
new File("/home/subwiz/17042010033.jpg"));
int height = img.getHeight();
int width = img.getWidth();
Dimension d = getDimension(200, width, height);
Image outImg = img.getScaledInstance(d.width,
d.height,
Image.SCALE_DEFAULT);
ImageIO.write(toBufferedImage(outImg),
"png",
new File("/home/subwiz/out.png"));
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